Larian Studios has rolled out Hotfix Update 17 for Baldur's Gate 3, marking a significant step in the game's ongoing enhancement. This update is particularly noteworthy for PlayStation 5 players, as it addresses performance issues that have been a concern for some time. Additionally, the update brings a much-needed reduction in the size of save game files, a boon for players across all platforms.
Key Highlights of the Update:
- Performance Boost on PS5: The update fixes visual artifacts and improves scene transitions on the PS5, ensuring a smoother gameplay experience.
- Save Game File Compression: Players will benefit from reduced save game file sizes, thanks to better compression and the removal of obsolete data.
- Narrative Flow Improvements: The update enhances the narrative flow, particularly concerning Gale, a companion character in the game. It offers players more flexibility in dealing with Gale's demand for magical artifacts.
Baldur's Gate 3, recognized as the best-selling game on Steam in 2023 and the winner of Game of the Year at The Game Awards, has been a testament to Larian Studios' dedication to quality. Despite its success, the game has faced challenges, particularly in Acts 2 and 3, which lacked the polish seen in earlier content. Larian has been actively addressing these issues through updates, with the latest Hotfix 17 being a continuation of this effort.
Larian Studios' commitment to refining Baldur's Gate 3 is evident in their continuous support and updates. While no DLCs or expansion packs have been announced yet, the possibility of a Definitive Edition in the future remains open, following the precedent set by the Divinity: Original Sin series.
Baldur's Gate 3: Hotfix 17 Patch Notes
PERFORMANCE AND CODE
- Fixed black and colourful visual artefacts sometimes appearing for 1 frame on PS5 when switching scenes or opening and closing UI windows.
- Increased the compression of savegames, which should fix several issues caused by large savegame files.
- Reduced the size of save files by removing summons that don't exist in the game anymore.
- Guarded against crashes caused when certain character resources (Actions, Bonus Actions, Superiority Dice, etc.) were added and later removed by a mod or cheat engine.
GAMEPLAY AND COMBAT
- In Honour Mode, the aura of Cazador's now properly dissipates after he's . Sorry!
- Fixed the camera sometimes zooming in while jumping or casting projectile spells.
- Fixed the ability to walk through open doors when you click beyond them from far away.
- Fixed Thieves' Tools in the camp chest or inventory of a companion who is waiting at camp not being accessible when lockpicking.
UI
- Safeguard Shield's Saving Throw modifier is now correctly reflected on the Character Sheet.
FLOW AND SCRIPTING
- Gale will no longer permanently leave the party if you don't offer him any magic items while talking to him – unless you're abundantly clear that you don't plan on ever doing so.
- Fixed characters getting stuck 'in a story event', preventing you from controlling them, after getting killed in the fight with Grym.
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