Lords of the Fallen Update 1.045 Patch Notes on May 2nd
Patch Notes Lords of the Fallen

Lords of the Fallen Update 1.045 Patch Notes on May 2nd

Nathan Lees

Following the recent Master of Fate content drop for Lords of the Fallen, developer HexWorks has rolled out update 1.045. This update, also known as LOTF patch version 1.5.36 for PC players, aims to address various issues and feedback received after the previous major patch. The official patch notes for Lords of the Fallen update 1.045 are as follows:

Lords of the Fallen Update 1.045 Patch Notes:

Greetings Lampbearers,

With the first update after releasing VERSION 1.5 ‘Master of Fate’ we are reacting to findings from both our own and community-led investigations to improve the overall gameplay experience.

Coffer

  • Fixed an issue that prevented players from transferring items from their Coffer into their Inventory.

Environment

  • Fixed a visual glitch caused by a mud asset near Shrine of Adyr.
  • Fixed an issue that allowed players to escape an invasion area by jumping on environment assets near the cemetery close to the Shrine of Adyr.

Performance

  • Increased the Shader Compilation timer to 10 minutes to allow for longer shader compilation one lower end hardware. We also updated the Shader Compilation text to indicate that this process can happen on every game start.

Crash

  • Fixed a rare crash that could occur in multiplayer invasions under special circumstances.

While HexWorks has not made any official announcements yet, speculations are circulating that the studio is already gearing up for their next project. Rumors suggest that the sequel to Lords of the Fallen may be titled "Death of the Fallen."


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Patch Notes Lords of the Fallen

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